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Date: 2024-10-17 07:33 pm (UTC)Naomi and Shawn Mc's characters had figured out how they were at the bar ahead, via email, and maybe I should have had everyone do that. I will admit that the beginning dragged in part because it's my favorite part in campaigns--like, myself, personally? I like to know what everyone looks like and, as a player so often denied this, a chance, if a character wants, to give a bit of backstory. But, as I told you via email, I was also hyper-aware that you were patiently waiting in the wings. Having a player play the drunk girl turned out to be a fun choice for us, but I'm not sure I'm going to go with that choice when/if we run something like it again for Sabs. It does leave one player awaiting their curtain call, as it were.
It's good to know that you'd sign up for another run at this. I am going to be looking for more players in January--which is the first time I think Sabs has time. I should drop her another private email so I can get some dates floating around for people.
I also don't have a HUGE amount of regrets as to how OUR game turned out. I just wanted this first post to be a review of what MY expectations were going in and where the game itself failed me. I do think I did pretty well with what I had. I certainly thought that (ironically, but also, naturally,) by the second session I'd worked out a bunch of the technical issues with maps and such. The story itself was perhaps silly in places (thinking of Essence,) but enough of a full arc to work as a one-shot... at least from my point of view, narratively-speaking.
I've had two players request to continue this scenario as a campaign, so I think they liked the characters they came up with and the world I hung around your drunken confession (as it were) well enough.